Showing posts with label usability. Show all posts
Showing posts with label usability. Show all posts

Sunday, November 22, 2020

Planning a new website or app? Think strategic

I talk to a lot of individuals and organisations about improving their digital experience.

Most want to redevelop their website or mobile apps to be more usable, commercially beneficial or compliant (e.g. to web accessibility standards).

I have therefore found myself using this diagram to explain the different dimensions to consider before going any further.



Strategic aims:
What are the top-level objectives of your organisation? To grow market share? To innovate faster? To delight your customers? 

Commercial goals:
How much is a prospect worth to you? Do you prioritise long-term customer lifetime value? Or just to make as much short-term revenue as possible? 

Personas & channels:
What are the archetypal features and mindset of your different target users? Which of these personas are the higher converting & higher value ones? What digital channels and devices do they use and which ones convert better?

User needs and top tasks:
What problem are they trying to solve (and what would stope them doing it)? Why are they doing this task now? What path(s) to conversion does each different target group take?

"As Is" analysis:
Why are you replacing your current site / app / platform? Why doesn't it perform or help you meet your aims & goals? What data or insight are you not getting right now? What volume or performance do you need / want?

Usability testing:
What elements of your site help users and what hinder them? Is your navigation & on-site search usable and useful? What components to customers miss out or not understand? as they browse Why do they leave your site half way through your main goal funnel? Why do users not like, trust or believe your content?

Benchmarks & standards:
Is your site / app fully meeting all legislation?  Is the front-end fully compliant with all coding standards? Does your content's tone-of-voice align with that of your brand? Is the site optimized for search engines? 

Competition:
Which of your competitors delivers a better digital experience and why? What features or content do they have that sets them apart? How is your competition able to be faster or more innovative? (In other words... what tools and processes in your organisation make you slower or less agile?)

Monday, December 12, 2016

What Users Find Most Valuable About Apps

Google have just released a useful report on the adoption and usage of mobile apps.

Named "How people discover, use, and stay engaged with apps" the document is a helpful resource for those who are looking to develop or improve their apps.

There's some good insight included, such as whether price or privacy are most important when deciding whether to install an app. And that the average number of apps that users have installed on their smartphone is 35.

But perhaps the most important finding concerned what users find most valuable about their favourite apps... and the perhaps unsurprising finding is that they rate usability highest. Yup, the fact that they’re easy to use and navigate makes users love apps the most.


Read the full Google report here

Wednesday, April 22, 2015

Is A High Bounce Rate Always Bad?

If you have any form of contact with website reports, you will no doubt be familiar with the phrase ‘bounce rate’.  Google defines Bounce Rate as “the percentage of single-page sessions”, in other words the ratio of site visitors who came to your site and didn't go anywhere else. 

It is one of the most popular online web metrics quoted and is typically cited by website managers as good or bad depending upon the figure…. With “High” usually meaning “bad”.

But is that really the case?

Those with some understanding of bounce figures usually claim that a high rate is a sign of poor design or bad usability. That users have not found what they wanted and then gone elsewhere.
This may indeed be true, however the opposite may also be the case. You see a user may have arrived at exactly the right page they wanted (either via marketing activity or good deep-linking search engine optimisation) and got everything they wanted (such as the right information or a view of a video).


Note: If you only have a single page site, such as a microsite or a holding page for a larger forthcoming site, then you can obviously expect a very high bounce rate.

Monday, September 15, 2014

Flybe location picker touches down too far

I'm an admirer of the online usability shown on flybe.com's website (OK, they do have a few slightly sneaky techniques for increasing average order revenues - but you still have to take appreciate the way they do it).

So it came as a little surprise to see the site's location selection 'mega menu' partially disappear beneath the bottom of the page of my browser. This means that around half of the destinations the discount airline fly from (including Glasgow, my own local airport) aren't shown at full screen.

I know that Flybe do fly to and from a large number of destinations around Europe, but surely there must be a more economical way of showing as many locations on the screen at once.


Friday, August 1, 2014

What factors affect your conversion?

Everyone who runs an eCommerce website is hooked on conversion as the vital key performance indicator to improve. And quite rightly…. It is the one metric that tells you how well your website it turning lookers into bookers (or browsers into buyers if you don’t like things rhyming and prefer alliteration instead.).
So what affects conversion? Well there are a number of factors that have an influence including:

  • Usability
    How easy your site is to navigate and transact with
  • Security
    How well your site conveys and actually take steps to ensure the safety of customer data
  • Content
    How well  the site text and imagery informs &  supports the sales process
  • Layout
    It’s not just how much you have on a page, it’s where you put it that counts
  • Speed
    How quickly your site appears & displays affects bounce & therefore conversion
  • Aesthetics
    How it looks also affects how it converts (try changing the colour of a few buttons if you don’t believe me)

All you have to do it find out what works for your customers.

Wednesday, July 24, 2013

eCommerce and the dehydrated mare

Ever heard the phrase “You can lead a horse to water, but you can’t make it drink”?

Well, if you leave a thirsty horse right by the water trough, make it as easy as possible for them to take what they want and show the water off in the best way possible… you are more likely to get it drinking.
The same goes for eCommerce websites, where the you have no control over the actions of a specific user… but by a clever combination of: thought-out usability, customer insight & segmentation, an acute focus on maximising customer revenue and a ‘test & learn’ approach, you stand a far more likely chance of converting prospects into customers and makin more money in the process.
There's unfortunately no one-size-fits-all model for eCommerce, but typically there are best-practice models to follow in each market sector. Understanding what works for your business is then a process of trial and error to establish what combination works best.

Remember, you may drag your customers to your site via a number of different marketing channels; but what they do when they are there is yours to shape and persuade.

Thursday, February 21, 2013

The user experience of user experience

Those who know me, know that I'm passionate about the optimisation of online and multi-channel customer journeys. Right from the early days of my work with the web, I noticed how the digital user experience broke when 'real' people tried to use it.

Over a decade later, everyone has got a lot more savvy about the use of user experience techniques to maximize customer acquisition, engagement, conversion and retention.

However, with all the terms that now exist around this subject, it's no wonder that even the people who are the customers of UX work (e.g. clients) can get a bit confused.

Customer experience, process flows, user stories, user journeys, user-centred design, usability improvement, swim-lanes, conversion rate optimisation, etc. are all terms that a seasoned industry person should be more than familiar with and some are pretty interchangeable. But can we honestly expect the actual users of our services to keep up with whatever the latest name for something is? Furthermore, if we don't actually have sensible, understandable and consistent names for things... how will those who want to purchase these services explain it to their bosses, purchasing terms or even to themselves?

Perhaps the user experience of user experience needs a bit of improving?

Friday, January 18, 2013

Russell & Bromley finally gets going with eCommerce

I’ve been fairly critical of shoe retailer Russell & Bromley in the past, mainly because their online property has been poor. So I was surprised and somewhat pleased to hear that they have eventually launched an eCommerce site.

But hardly setting the world alight, Russell and Bromley have decided not to launch with an all singing and dancing multi-channel tablet-optimised site… but have gone for a very mediocre online trading site instead.  Using Venda’s Software-as-a service cloud offering (BTW: shouldn’t that be shop-as –a-service) they have finally put women’s shoes, men’s shoes and handbags for sale via their site.
So given my criticisms of their site before; I thought I’d provide my initial thoughts on this Internet retailing launch by one of the last High Street entrants:

Design :
It’s not that I dislike the creative approach they have taken…  OK, perhaps I do slightly… but what I would have liked from a brand that clearly sets itself up to be of high quality is a site that oozes prestige and refinement. Instead we get a ‘me too’ formulaic & grey-on-grey site that fails to impress. Model shots are scare & aren’t particularly good quality and  product zoom functionality was hard to find (and even non-existent on some product detail pages)…perhaps the only saving grace is the high quality of the actual product photographs.

Usability:
Grey text on white backgrounds (or sometimes vice versa) is never good for on-screen legibility. But add in the use of serif fonts and a small point size and you’ll have even a hearty share of the good-sighted users squinting at the screen. It’s therefore unsurprising that there’s no obvious accessibility page/ statement anywhere… 
Even the navigation seems to be missing a forth menu item, perhaps they are waiting for another product category to come online soon?

Technology:
With no 360 product spin (surely a useful way of showcasing women’s and men's shoes these days?) , no video and no further useful fit functionality the site hardly cuts new ground. Yes, with a Google Page Speed of 92% the site is fairly optimised, but I have the feeling that’s more down to Venda’s platform and system than anything else.

Content
With no blog, short & basic product descriptions, no user generated reviews and no text on the category landing pages… R&B is showing how not to use content to sell product. Maybe it doesn’t need to and the products sell themselves?

Tuesday, October 16, 2012

7 steps for creating a content marketing strategy

In my previous post, I mentioned that content marketing is easy. Well here's my thoughts on how to create and run a successful content marketing strategy:

1. Have a strategy
Yes, I know this I'd obvious. But if you set-off without knowing what you're doing, you stand a chance of going nowhere quickly (See my posts on agile digital strategy for my approach on doing this)

2. Have a strategy that can be measured
Yes... I've purposely made this a separate point and I think you need to be clear exactly what your KPI's are and what success looks like. These figures should also be stated within your business justification (e.g. for further resource to assist you or to explain why additional effort must be put in).

3. Create an editorial calender
Your content plan should not be a hand-to-mouth process of a weekly meeting to just plan the next few days of content production. Products are seasonal, demand is seasonal, budgets are seasonal and therefore content needs to be seasonal... or at least adapt to the changes needed over time.

4. Build an editorial team
Ok, not every organisation can have a full-time team of one, two or more people doing their content marketing. However this doesn't mean you don;t need to have the input of (offline) Marketing, Comms/PR, Product/Proposition and your own digital marketers (and/or agencies).

5. Don't just create content, share content!
It's simple enough to forget, but you're not just encouraging visitors to enter and read your content, you're hoping they share it via more traditional (email) as well as social channels. Therefore do what you can to encourage this via the use of social sharing functionality (usually via the typical array of social buttons) on your site.

6. Make it usable and beautiful
Ok, maybe not beautiful, but at least consider that your content isn't just for the search engines..... it has to be read by a human too!

You however notice that I've really not focused on Search Engine Optimisation in a post about content marketing. "Surely that was a slip?" you're thinking "SEO is key here, why not cover it?".... Well to tell you the absolute truth, we all should know that content marketing IS about SEO anyway and a lot of the points mentioned above should consider this all the time. I'm also keen not to promote a specific formula for search engine spamming within a content strategy.... or maybe I'm saving that for a later post?

Monday, July 9, 2012

What your insurance website UX says about you

I've been reviewing a number of insurance websites lately and have been genuinely surprised by the poor user experience they have.

Its not just a few tiny things either..... There's some pretty important issues you can find if you take the time (and boy have I!). These issues include: a lack of contextual help, incorrect or missing error messaging, system time-outs for no apparent reason and accessibility failings nearly across the board.

Are we actually in the 21st Century?

Surely these pretty basic failings (that are more suited to sites 10 or more years ago) actually tell us something about the companies that create them and rely on them as an important revenue stream?
IMHO is says they are still treating the digital channel as an addition to their traditional business.... Even if the web makes up the majority of their revenue now.

It's not all negatives though. Some insurance company sites I've looked at do cover (most of) these essential requirements and a few provide an intuitive experience that seems to have the right balance of mandatory information fields and optimised user journey. These organisations have obviously taken a more considered and user-centred approach. It shows.

Companies in every market really need to keep developing and evolving their ecommerce experience, with insurance companies being no exception.
Because if you don't, then your users will notice and vote with their mice.

Friday, August 12, 2011

10 things to consider when building a new website

We often get asked to provide best-practice advice to clients about their websites and I felt it was best to put this information in the public domain.



  1. Before you start – Take time to understand the purpose of your site and who your users are

  2. Build on good foundations – Get the site map and user journey right and the structure and navigation will become apparent

  3. Content Is King - What is the message and is it conveyed correctly? Without engaging content people will leave and not return

  4. Present the content in a coherent way – Web pages are often structured to be a familiar UI to the user, allowing them to instinctively know how to use and navigate to the content they want to find. Presentation and navigation needs to be clear engaging and guiding in a way that represents brand values correctly online.

  5. A site is for life - Content is key to engagement but be sure there are people and processes in-place to keep it up to date

  6. Compatibility – There is a growing number of browsers and devices in the market today, so check your site has cross-platform compatibility from desktop to mobile.

  7. Don't Exclude – Ensure every visitor can use the site. Accessibility is increasingly more important with new legislation being written and passed all the time.

  8. Standards should be followed. Wherever possible:
    a. Use text and not images (able to be read by screen readers). This also helps with SEO as search engines can search all the text on the page.
    b. Use web-safe fonts (or approved webfont rendering techniques)
    c. Make navigation and links accessed via the keyboard
    d. Make images and headings are appropriate to the content and use correct alternative text.
    e. Test, test and test again.

  9. Less is more – A simple interface can say a thousand words, by minimising visual clutter a message and key points can be strengthened. Good use of whitespace to ensure the areas of the page are clearly set out and uncluttered.

  10. Engagement – The web is becoming a more social arena having the ability to contribute, share and interact with the site will help to develop a community and a reason for return visits.
    Note: Special thanks to Ben Kilby for initially putting this list together

Monday, November 16, 2009

UK eCommerce continues to get more usable

In the run up to Christmas, Online Usability agency Webcredible have released their latest report that evaluates the websites of 20 of the UK's leading high street retailers. The Online usability research shows that once again WHSmiths have retained the top spot, but this year have been joined there by Marks & Spencer.
http://www.webcredible.co.uk/user-friendly-resources/white-papers/ecommerce-usability-2009.shtml

The report makes fascinating reading, not only with some great insight (e.g. how Waterstones provides contextual search within a specific product category - which I find particularly useful) but also that it still misses out some of the major online high street players (e.g. River Island).

Monday, September 7, 2009

Top travel website for usability is 3 years old

Its not often that something on the web stands the test of time for longer than a year or so.New technologies, design influences, changing stakeholder opinions and a number of other factors all contribute significantly to change a website over time, so that it eventually morphs way beyond how it looked and possibly worked at launch.

So its actually good to see that over 3 years on, something I had a large hand in is still leading the pack in virtually the same guise it started out.

In a recent eDigital Research Travel Benchmark the P&O Ferries website still ranks as the most usable travel website:http://econsultancy.com/blog/4287-p-o-comes-top-of-travel-website-usability-study

Wednesday, June 10, 2009

Turn your site map upside down

We've been working with a client on redeveloping their website from its present incarnation. This current site has a homepage with an introduction animation and some navigation. This in-turn leads you to further pages (with even more under that).

Creating a site map of the pages you get a typical tree structure, with the homepage at the top and all the content on the lower 'branches'.









However, does this actually meet the needs of the orgainsation's (potential and existing) customers and search engines?

Customers want instant information about the organisation. They want to know some of the stuff on the lower levels and don't necessarily want to have to forrage for it through the navigation to find it.

Search engines also want content to spider and understand the site. The more this content is relevant and updated, the more likely the spiders are to return.

This therefore means exposing the content as quickly and effectively as possible and dispensing with conventional information hierarchy... or in other words turning your site map upside down! Content rightly therefore becomes the empowering factor.

When mentioning this to an Information Architect friend of mine he did questions whether this would necessarily work for all sites, especially those that have significant content and functionality.
However, is this not what the BBC news homepage and other such resources try to do?

Thursday, September 11, 2008

Usability has a commercial impact

According to an earlier article in Internet Retailing, some three-quarters of consumers say that bad usability on a company website has put them off dealing with that orgainisation.

The principles of good website usability have been around for some while, led by people such as Jacob Neilson from his excellent site (http://www.useit.com/) and Jesse James Garrett . The simple rules are there to be followed, some of them include:
  • Try to keep you navigation options to around 7
    (There's a very good reason for this and its to do with human short-term memory capacity and other sensible stuff!)
  • Tell users what's about to happen and then make sure it happens in the way they expect
  • Build your site for the lowest common browser/device, not the latest or greatest (therefore JavaScript is there to enhance functionality, not to break the site when its not used)
I'm therefore amazed that poor website layout and design is such a problem in today's modern eCommerce world. But then I'm also suprised we still have: global poverty, no cure of the common cold and Nylon used to make shirts. As I've previously stated, you can significantly influence your users by providing a positive user experience on your website, but this is the first research I've seen in a while that says a bad User Experience negatively effects the impression that people have of that company.

Wednesday, August 20, 2008

Social Media changes marketing & usability

If you're planning on advertising on social networks, you've probably already heard ort read that CPM's are incredibly low. Indeed, if you read Alex Nesbitt of Digital Podcast's thoughts, he believes that Google AdWords can be 100 times more effective than adverting on social media sites.

The argument has been made frequently that tracking CPM's and building communities are two entirely different things. Search and content sites are better for quantitative marketing and communities provide better qualitative understanding, providing insight into product / service improvements (see my previous post on ROI of Social Media for more)

Having spent years working with large companies to build usable websites , I've been a fan of the work of Jesse James Garrett, one of the pioneers of web usability. He basically stated that the web browser provides two different functions:

1. A hypertext system (content & search, e.g. Google, BBC, etc.)
2. A software interface (application, e.g. Online Banking, etc.)

His original diagram explained the ' basic duality' and the ways to deal with the specification and development of these two paradigms, from Abstract to Concrete & Conception to Completion.

But is this the entire picture? Well I have a theory its not and that we're missing something here.
I think that social media (discussion forums, blogs, etc.) actually create a place between Mr Garrett's two purposes. They create a 'third space' that combines both the content of the hypertext system and the application functionality of the software interface. Its this third space that's confusing, because the interface isn't just one thing or the other:
Its not just about look & feel, its about elements & navigation. Its not just about getting instant gratification and clicking'next' to the following page, its about interaction and engagement whilst your on that page.
Perhaps we need a new diagram Mr Garrett?

Friday, March 7, 2008

Influencing Usability

A recent article from US consulting company ServiceXRG has published its research to confirm what I have also believed for a while:

That you can significantly influence your users by providing a positive user experience on your website.

The report (freely available here) provides supporting evidence to explain its main finding:
1. Customers perceptions are influenced by online experiences
2. Customers have purpose, but need help obtaining their goals
3. Effective tools and content are essential to lead customers to their desired outcome
4. The content customers need does not exist, or if they do find it, the quality is less than they expected

Based on interviews with 503 online customers and 311 companies, this research shows how customers use the Web to make purchase decisions. It explains what companies can do to provide users with an experience that meets and exceeds their expectations.

http://www.idealinterface.co.uk/ is lucky enough to be asked to work on developing usable and persuasive interfaces. This assists both the company bottom line and the online experience of the user.